Sagitta
Privacy Policy
Last updated: 5 July 2026
This Privacy Policy explains what information the Sagitta puzzle game (“Sagitta”, “the app”, “we”, “us”) collects, how we use it, and the choices you have. Sagitta is published by MJK APPS SRL. If you have any questions, contact us at contact@fluttech.com.
In short:
- We show rewarded video ads in one place — the Drops screen — and only if you tap to watch one. No banners, no pop-ups, nothing mid-puzzle.
- We use analytics and crash reporting to see how the game is played and to fix bugs.
- No in-app purchases.
- We never sell your data.
- You can play as a guest; signing in only adds cloud sync of your progress.
- You can delete your account and all cloud data from inside the app.
1. Information we process
On your device only
Your puzzle progress, in-progress boards, solve times, streaks, drops balance and app settings are stored locally on your device. This information stays on your device and is not sent to us unless you sign in and use cloud sync (below).
Account & cloud sync
Sagitta uses Firebase Authentication. When you choose to play as a guest, an anonymous account (a random identifier with no personal details) is created so your progress can be saved to the cloud and you can appear on leaderboards. If you choose to sign in with Google or Apple, we receive your name and email address from that provider. With Apple you may choose “Hide My Email”, in which case we only ever receive a private relay address.
When you are signed in, the following is stored in Cloud Firestore and linked to your account:
- journey progress (your current level and event progress);
- in-progress board states, so you can resume on another device;
- daily-challenge results (your solve time);
- your lifetime count of cleared arrows;
- a display name you choose.
Your display name and your scores (daily solve time and arrows cleared) are visible to other players on the public leaderboards. We also keep a single aggregate statistic — the highest level reached by any player — which contains no personal information.
Feedback
If you send feedback from within the app, we store the message you write together with your app version and your account identifier so we can understand and follow up on the issue.
Analytics
We use Google Firebase Analytics to understand how the game is played so we can improve it. This records events such as which screens you open, starting and finishing puzzles (with the puzzle’s move count, time and mistakes), daily-challenge and event progress, tutorial steps, drops earned and spent, ads watched, and settings you change. These events are tied to your Firebase account identifier (a random internal id, not your name or email) and to broad, non-identifying signals such as your app version, device model, operating-system version and general region. We use this in aggregate to see how far players get and where they drop off; we do not use it to identify you personally.
Crash and error reports
We use Google Firebase Crashlytics to be told when the app crashes or hits an error. A report may include the type of crash, a stack trace, your app version, and device and operating-system details, tagged with your Firebase account identifier so we can line up a crash with the session it happened in. Crash reporting is not available on the web version.
Advertising
Sagitta shows rewarded video ads supplied by Google AdMob in a single place — the Drops screen (and the “out of lives” offer) — and only when you choose to watch one in exchange for drops. There are no banner ads, interstitials or ads during a puzzle, and ads only appear on the Android and iOS versions. To serve these ads, AdMob may collect and use device and usage information, including a mobile advertising identifier, device signals and coarse location, in line with the Google advertising policies. On iOS you can limit this from Settings → Privacy & Security → Tracking and Apple Advertising; on Android from Settings → Google → Ads. We do not receive or store this advertising data ourselves.
2. How we use your information
- To run the game and save your progress.
- To sync your progress across your devices when you sign in.
- To show daily-challenge and leaderboard standings.
- To measure how the game is used and improve it (analytics).
- To detect, diagnose and fix crashes and errors.
- To show rewarded ads when you choose to watch one, and to reward you for it.
- To respond to feedback you send us.
We do not sell your data and we do not combine your analytics or crash data with the advertising data used by AdMob to build a marketing profile of you.
3. Service providers
We rely on the following providers to run these features:
- Google Firebase — Authentication, Cloud Firestore, Analytics and Crashlytics (provided by Google LLC / Google Ireland Ltd). See Firebase privacy and the Google Privacy Policy.
- Google AdMob — serves the rewarded video ads (provided by Google LLC / Google Ireland Ltd). See how AdMob uses data and the Google partner-sites policy.
- Sign in with Apple and Google Sign-In — used only if you choose to sign in. See the Apple and Google privacy policies.
4. Sharing and selling
We do not sell your personal data, and we do not share it with third parties for their own independent marketing. The only information visible to other people is the display name and scores you publish to the leaderboards. Google, as the provider of Analytics, Crashlytics and AdMob, processes the data described above under its own privacy policy; AdMob uses advertising identifiers to serve and measure ads.
5. Keeping and deleting your data
- Local data is removed when you uninstall the app.
- You can permanently delete your account and all associated cloud data at any time from You → Account → Delete account. This removes your progress, results and identity records.
- You can also request deletion by emailing contact@fluttech.com.
6. Your rights (EU/EEA — GDPR)
You have the right to access, correct, export and erase your personal data, to restrict or object to processing, and to lodge a complaint with your local data-protection authority. The quickest way to erase your data is the in-app Delete account option; otherwise contact us.
Our legal bases for processing are: performing our contract with you, to provide the features you request (account, sync, leaderboards); our legitimate interest in keeping the game working, understanding how it is used and responding to your feedback (analytics and crash reporting); and, where required, your consent for personalised advertising, which you can manage through the device advertising settings noted above.
7. Children
Sagitta is a general-audience puzzle game and is not directed at children below the age of consent in their country. We do not knowingly collect personal data from children. If you believe a child has provided us with personal data, contact us and we will delete it.
8. Security
Data is transmitted over encrypted connections (HTTPS/TLS). Cloud data is protected by Firebase security rules so that each account can only write its own records.
9. Changes to this policy
We may update this policy from time to time. We will update the date at the top and, for significant changes, note it in the app.
10. Contact
MJK APPS SRL
contact@fluttech.com